## Uses of Interface
javafx.scene.control.Skinnable

- Packages that use Skinnable
  Package | Description
  --- | ---
  javafx.scene.control | The JavaFX User Interface Controls (UI Controls or just Controls) are specialized Nodes in the JavaFX Scenegraph especially suited for reuse in many different application contexts.
  javafx.scene.control.cell | The `javafx.scene.control.cell` package is where all cell-related classes are located, other than the core classes such as `Cell`, `IndexedCell`, `ListCell`, `TreeCell`, and `TableCell`.
  javafx.scene.web | This package provides means for loading and displaying Web content.

- - ### Uses of Skinnable in javafx.scene.control

    Classes in javafx.scene.control with type parameters of type Skinnable
    Modifier and Type | Interface and Description
    --- | ---
    `interface` | `Skin<C extends Skinnable>` Base class for defining the visual representation of user interface controls by defining a scene graph of nodes to represent the skin.

    Classes in javafx.scene.control that implement Skinnable
    Modifier and Type | Class and Description
    --- | ---
    `class` | `Accordion` An accordion is a group of `TitlePanes`.
    `class` | `Button` A simple button control.
    `class` | `ButtonBar` A ButtonBar is essentially a `HBox`, with the additional functionality for operating system specific button placement.
    `class` | `ButtonBase` Base class for button-like UI Controls, including Hyperlinks, Buttons, ToggleButtons, CheckBoxes, and RadioButtons.
    `class` | `Cell<T>` The Cell API is used for virtualized controls such as `ListView`, `TreeView`, and `TableView`.
    `class` | `CheckBox` A tri-state selection Control typically skinned as a box with a checkmark or tick mark when checked.
    `class` | `ChoiceBox<T>` The ChoiceBox is used for presenting the user with a relatively small set of predefined choices from which they may choose.
    `class` | `ColorPicker` ColorPicker control allows the user to select a color from either a standard palette of colors with a simple one click selection OR define their own custom color.
    `class` | `ComboBox<T>` An implementation of the `ComboBoxBase` abstract class for the most common form of ComboBox, where a popup list is shown to users providing them with a choice that they may select from.
    `class` | `ComboBoxBase<T>` Abstract base class for ComboBox-like controls.
    `class` | `ContextMenu` A popup control containing an ObservableList of menu items.
    `class` | `Control` Base class for all user interface controls.
    `class` | `DateCell` DateCell is used by `DatePicker` to render the individual grid cells in the calendar month.
    `class` | `DatePicker` The DatePicker control allows the user to enter a date as text or to select a date from a calendar popup.
    `class` | `Hyperlink` An HTML like label which can be a graphic and/or text which responds to rollovers and clicks.
    `class` | `IndexedCell<T>` An implementation of `Cell` which contains an index property which maps into the data model underlying the visualization.
    `class` | `Label` Label is a non-editable text control.
    `class` | `Labeled` A Labeled `Control` is one which has as part of its user interface a textual content associated with it.
    `class` | `ListCell<T>` The `Cell` type used within `ListView` instances.
    `class` | `ListView<T>` A ListView displays a horizontal or vertical list of items from which the user may select, or with which the user may interact.
    `class` | `MenuBar` A MenuBar control traditionally is placed at the very top of the user interface, and embedded within it are `Menus`.
    `class` | `MenuButton` MenuButton is a button which, when clicked or pressed, will show a `ContextMenu`.
    `class` | `Pagination` A Pagination control is used for navigation between pages of a single content, which has been divided into smaller parts.
    `class` | `PasswordField` Text field that masks entered characters.
    `class` | `PopupControl` An extension of PopupWindow that allows for CSS styling.
    `class` | `ProgressBar` A specialization of the ProgressIndicator which is represented as a horizontal bar.
    `class` | `ProgressIndicator` A circular control which is used for indicating progress, either infinite (aka indeterminate) or finite.
    `class` | `RadioButton` RadioButtons create a series of items where only one item can be selected.
    `class` | `ScrollBar` Either a horizontal or vertical bar with increment and decrement buttons and a "thumb" with which the user can interact.
    `class` | `ScrollPane` A Control that provides a scrolled, clipped viewport of its contents.
    `class` | `Separator` A horizontal or vertical separator line.
    `class` | `Slider` The Slider Control is used to display a continuous or discrete range of valid numeric choices and allows the user to interact with the control.
    `class` | `Spinner<T>` A single line text field that lets the user select a number or an object value from an ordered sequence.
    `class` | `SplitMenuButton` The SplitMenuButton, like the `MenuButton` is closely associated with the concept of selecting a `MenuItem` from a menu.
    `class` | `SplitPane` A control that has two or more sides, each separated by a divider, which can be dragged by the user to give more space to one of the sides, resulting in the other side shrinking by an equal amount.
    `class` | `TableCell<S,T>` Represents a single row/column intersection in a `TableView`.
    `class` | `TableRow<T>` TableRow is an `IndexedCell`, but rarely needs to be used by developers creating TableView instances.
    `class` | `TableView<S>` The TableView control is designed to visualize an unlimited number of rows of data, broken out into columns.
    `class` | `TabPane` A control that allows switching between a group of `Tabs`.
    `class` | `TextArea` Text input component that allows a user to enter multiple lines of plain text.
    `class` | `TextField` Text input component that allows a user to enter a single line of unformatted text.
    `class` | `TextInputControl` Abstract base class for text input controls.
    `class` | `TitledPane` A TitledPane is a panel with a title that can be opened and closed.
    `class` | `ToggleButton` A `ToggleButton` is a specialized control which has the ability to be selected.
    `class` | `ToolBar` A ToolBar is a control which displays items horizontally or vertically.
    `class` | `Tooltip` Tooltips are common UI elements which are typically used for showing additional information about a Node in the scenegraph when the Node is hovered over by the mouse.
    `class` | `TreeCell<T>` The `Cell` type used with the `TreeView` control.
    `class` | `TreeTableCell<S,T>` Represents a single row/column intersection in a `TreeTableView`.
    `class` | `TreeTableRow<T>` TreeTableRow is an `IndexedCell`, but rarely needs to be used by developers creating TreeTableView instances.
    `class` | `TreeTableView<S>` The TreeTableView control is designed to visualize an unlimited number of rows of data, broken out into columns.
    `class` | `TreeView<T>` The TreeView control provides a view on to a tree root (of type `TreeItem`).

  - ### Uses of Skinnable in javafx.scene.control.cell

    Classes in javafx.scene.control.cell that implement Skinnable
    Modifier and Type | Class and Description
    --- | ---
    `class` | `CheckBoxListCell<T>` A class containing a `ListCell` implementation that draws a `CheckBox` node inside the cell, optionally with a label to indicate what the checkbox represents.
    `class` | `CheckBoxTableCell<S,T>` A class containing a `TableCell` implementation that draws a `CheckBox` node inside the cell, optionally with a label to indicate what the checkbox represents.
    `class` | `CheckBoxTreeCell<T>` A class containing a `TreeCell` implementation that draws a `CheckBox` node inside the cell, along with support for common interactions (discussed in more depth shortly).
    `class` | `CheckBoxTreeTableCell<S,T>` A class containing a `TreeTableCell` implementation that draws a `CheckBox` node inside the cell, optionally with a label to indicate what the checkbox represents.
    `class` | `ChoiceBoxListCell<T>` A class containing a `ListCell` implementation that draws a `ChoiceBox` node inside the cell.
    `class` | `ChoiceBoxTableCell<S,T>` A class containing a `TableCell` implementation that draws a `ChoiceBox` node inside the cell.
    `class` | `ChoiceBoxTreeCell<T>` A class containing a `ListCell` implementation that draws a `ChoiceBox` node inside the cell.
    `class` | `ChoiceBoxTreeTableCell<S,T>` A class containing a `TreeTableCell` implementation that draws a `ChoiceBox` node inside the cell.
    `class` | `ComboBoxListCell<T>` A class containing a `ListCell` implementation that draws a `ComboBox` node inside the cell.
    `class` | `ComboBoxTableCell<S,T>` A class containing a `TableCell` implementation that draws a `ComboBox` node inside the cell.
    `class` | `ComboBoxTreeCell<T>` A class containing a `TreeCell` implementation that draws a `ComboBox` node inside the cell.
    `class` | `ComboBoxTreeTableCell<S,T>` A class containing a `TreeTableCell` implementation that draws a `ComboBox` node inside the cell.
    `class` | `ProgressBarTableCell<S>` A class containing a `TableCell` implementation that draws a `ProgressBar` node inside the cell.
    `class` | `ProgressBarTreeTableCell<S>` A class containing a `TreeTableCell` implementation that draws a `ProgressBar` node inside the cell.
    `class` | `TextFieldListCell<T>` A class containing a `ListCell` implementation that draws a `TextField` node inside the cell.
    `class` | `TextFieldTableCell<S,T>` A class containing a `TableCell` implementation that draws a `TextField` node inside the cell.
    `class` | `TextFieldTreeCell<T>` A class containing a `TreeCell` implementation that draws a `TextField` node inside the cell.
    `class` | `TextFieldTreeTableCell<S,T>` A class containing a `TableCell` implementation that draws a `TextField` node inside the cell.

  - ### Uses of Skinnable in javafx.scene.web

    Classes in javafx.scene.web that implement Skinnable
    Modifier and Type | Class and Description
    --- | ---
    `class` | `HTMLEditor` A control that allows for users to edit text, and apply styling to this text.

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